Dodeca '96:
Texture Mapping
This little program is from my 'demo-programming' period. It implements
an affine texture map optimized for pentagons. Highlights of this
program:
- Affien texture mapping, optimized for pentagons
- Normal vector calculation in order to change the lightning on the
faces
- Visualizes a dodecaeder
Well, actually, there is not so much interesting about this program
except that I learned som things :)
Source & Executables (.zip)